I’m a designer–engineer hybrid exploring how people experience emerging technology in new ways - especially when it helps them make better decisions, learn something new, or think critically about the technology itself.
I follow problems, not roles, so my work spans a range of mediums and tools. Some examples: vibe coding to explore/validate product concepts, building custom AI agents, conducting user research, and creating immersive experiences with microcontrollers and physical fabrication.
If this resonates with you, let’s connect!
featured work
COMMON SENSE MEDIA
USING AI TO HELP KIDS STAY SAFE ON YOUTUBE
As part of the AI Prototyping Squad, I helped develop an AI-powered video pre-screener tool that provides actionable insights about YouTube videos to millions of families with young kids.
APPLIED AI ∙ PROTOTYPING ∙ USER RESEARCH
TBOOK
Tactile learning for blind children
The world’s first reusable tactile scrapbook that helps blind and visually impaired children learn about new experiences before embarking on them.
PRODUCT DESIGN ∙ HARDWARE ∙ EDUCATIONAL TOOLS
WELLNESSMAXXING
CRITIQUING MODERN WELLNESS CULTURE
When does self-care become self-surveillance? For my design master’s thesis, I examined how wearables and the wellness industry shape young women’s self-perception through a futuristic wellness brand, mμ.
SPECULATIVE DESIGN ∙ DESIGN AS CRITIQUE
BeadLoom: Music-Making Through Craft ↗